Adversary · Standard, Tier 2
Failed Experiment
A magical necromantic experiment gone wrong, leaving them warped and ungainly.
- Difficulty
- 13
- Thresholds
- 12 / 23
- HP
- 3
- Stress
- 3
- ATK
- +1
- Attack
- Bite and Claw · Melee · 2d6+5 phy
- Experience
- Copycat +3
Motives & TacticsDevour, hunt, track
Features
PassiveWarped Fortitude. The Experiment is resistant to physical damage.
PassiveOverwhelm. When a target the Experiment attacks has other adversaries within Very Close range, the Experiment deals double damage.
ActionLurching Lunge. Mark a Stress to spotlight the Experiment as an additional GM move instead of spending Fear.