Adversary · Support, Tier 1
Jagged Knife Hexer
A staff-wielding bandit in a cloak adorned with magical paraphernalia, using curses to vex their foes.
- Difficulty
- 13
- Thresholds
- 5 / 9
- HP
- 4
- Stress
- 4
- ATK
- +2
- Attack
- Staff · Far · 1d6+2 mag
- Experience
- Magical Knowledge +2
Motives & TacticsCommand, hex, profit
Features
ActionCurse. Choose a target within Far range and temporarily Curse them. While the target is Cursed, you can mark a Stress when that target rolls with Hope to make the roll be with Fear instead.
ActionChaotic Flux. Make an attack against up to three targets within Very Close range. Mark a Stress to deal 2d6+3 magic damage to targets the Hexer succeeded against.