Adversary · Leader, Tier 3
Dryad
A nature spirit in the form of a humanoid tree.
- Difficulty
- 16
- Thresholds
- 24 / 38
- HP
- 8
- Stress
- 5
- ATK
- +4
- Attack
- Deadfall Shortbow · Far · 3d10+1 phy
- Experience
- Forest Knowledge +4
Motives & TacticsCommand, cultivate, drive out, preserve the forest
Features
ActionBramble Patch. Mark a Stress to target a point within Far range. Create a patch of thorns that covers an area within Close range of that point. All targets within that area take 2d6+2 physical damage when they act. A target must succeed on a Finesse Roll or deal more than 20 damage to the Dryad with an attack to leave the area.
ActionGrow Saplings. Spend a Fear to grow three Treant Sapling Minions, who appear at Close range and immediately take the spotlight.
ReactionWe Are All One. When an ally dies within Close range, you can spend a Fear to clear 2 HP and 2 Stress as the fallen ally’s life force is returned to the forest.