Adversary · Solo, Tier 4
Fallen Warlord Undefeated Champion
That which only the most feared have a chance to fear.
- Difficulty
- 18
- Thresholds
- 35 / 58
- HP
- 11
- Stress
- 5
- ATK
- +8
- Attack
- Heart-Shattering Sword · Very Close · 4d12+13 phy
- Experience
- Conquest +3, History +2, Intimidation +3
Motives & TacticsDispatch merciless death, punish the defiant, secure victory at any cost
Features
PassiveRelentless (3). The Undefeated Champion can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.
PassiveFaltering Armor. When the Undefeated Champion takes damage, reduce it by 1d10.
ActionShattering Strike. Mark a Stress to make a standard attack against all targets within Very Close range. PCs the Champion succeeds against lose a number of Hope equal to the HP they marked from this attack.
ActionEndless Legions. Spend a Fear to summon a number of Fallen Shock Troops equal to twice the number of PCs. The Shock Troops appear at Far range.
ReactionCircle of Defilement. Countdown (1d8). When the Undefeated Champion is in the spotlight for the first time, activate the countdown. When it triggers, activate a magical circle covering an area within Far range of the Champion. A target within that area is Vulnerable until they leave the circle. The circle can be removed by dealing Severe damage to the Undefeated Champion.
ReactionMomentum. When the Undefeated Champion makes a successful attack against a PC, you gain a Fear.
ReactionDoombringer. When a target marks HP from an attack by the Undefeated Champion, all PCs within Far range of the target lose a Hope.