Adversary · Solo, Tier 1

Patchwork Zombie Hulk

A towering gestalt of corpses moving as one, with torso-sized limbs and fists as large as a grown halfling.

Difficulty
13
Thresholds
8 / 15
HP
10
Stress
3
ATK
+4
Attack
Too Many Arms · Very Close · 1d20 phy
Experience
Intimidation +2, Tear Things Apart +2

Motives & TacticsAbsorb corpses, flail, hunger, terrify

Features

PassiveDestructible. When the Zombie takes Major or greater damage, they mark an additional HP.

PassiveFlailing Limbs. When the Zombie makes a standard attack, they can attack all targets within Very Close range.

ActionAnother for the Pile. When the Zombie is within Very Close range of a corpse, they can incorporate it into themselves, clearing a HP and a Stress.

ActionTormented Screams. Mark a Stress to cause all PCs within Far range to make a Presence Reaction Roll (13). Targets who fail lose a Hope and you gain a Fear for each. Targets who succeed must mark a Stress.

Related

Tier 1SoloTier 1 Solo