Adversary · Solo, Tier 1
Patchwork Zombie Hulk
A towering gestalt of corpses moving as one, with torso-sized limbs and fists as large as a grown halfling.
- Difficulty
- 13
- Thresholds
- 8 / 15
- HP
- 10
- Stress
- 3
- ATK
- +4
- Attack
- Too Many Arms · Very Close · 1d20 phy
- Experience
- Intimidation +2, Tear Things Apart +2
Motives & TacticsAbsorb corpses, flail, hunger, terrify
Features
PassiveDestructible. When the Zombie takes Major or greater damage, they mark an additional HP.
PassiveFlailing Limbs. When the Zombie makes a standard attack, they can attack all targets within Very Close range.
ActionAnother for the Pile. When the Zombie is within Very Close range of a corpse, they can incorporate it into themselves, clearing a HP and a Stress.
ActionTormented Screams. Mark a Stress to cause all PCs within Far range to make a Presence Reaction Roll (13). Targets who fail lose a Hope and you gain a Fear for each. Targets who succeed must mark a Stress.