Adversary · Leader, Tier 2

Spectral Captain

A ghostly commander leading their troops beyond death.

Difficulty
16
Thresholds
13 / 26
HP
6
Stress
4
ATK
+3
Attack
Longbow · Far · 2d10+3 phy
Experience
Ancient Knowledge +3

Motives & TacticsMove through solid objects, rally troops, rehash old battles

Features

PassiveGhost. The Captain has resistance to physical damage. Mark a Stress to move up to Close range through solid objects.

ActionUnending Battle. Spend 2 Fear to return up to 1d4+1 defeated Spectral allies to the battle at the points where they first appeared (with no marked HP or Stress).

ReactionHold Fast. When the Captain’s Spectral allies are forced to make a reaction roll, you can mark a Stress to give those allies a +2 bonus to the roll.

ReactionMomentum. When the Captain makes a successful attack against a PC, you gain a Fear.

Related

Tier 2LeaderTier 2 Leader