
Subclass · Druid
Warden of Renewal
Illustration (Druid plate): anon. engraving (Commons credits Thomas Pennant, 1726–1798; not verified), The Chief Druid engraving (late 18th/early 19th c.) · Public domain, cropped, recoloured · Sources
- Class
- Druid
- Spellcast Trait
- Instinct
Play the Warden of Renewal if you want to use powerful magic to heal your party.
FOUNDATION FEATURES
Clarity of Nature. Once per long rest, you can create a space of natural serenity within Close range. When you spend a few minutes resting within the space, clear Stress equal to your Instinct, distributed as you choose between you and your allies.
Regeneration. Touch a creature and spend 3 Hope. That creature clears 1d4 Hit Points.
SPECIALIZATION FEATURES
Regenerative Reach. You can target creatures within Very Close range with your “Regeneration” feature.
Warden’s Protection. Once per long rest, spend 2 Hope to clear 2 Hit Points on 1d4 allies within Close range.
MASTERY FEATURE
Defender. Your animal transformation embodies a healing guardian spirit. When you’re in Beastform and an ally within Close range marks 2 or more Hit Points, you can mark a Stress to reduce the number of Hit Points they mark by 1.