Adversary · Skulk, Tier 2
Assassin Poisoner
A cunning scoundrel skilled in both poisons and ambushing.
- Difficulty
- 14
- Thresholds
- 8 / 16
- HP
- 4
- Stress
- 4
- ATK
- +3
- Attack
- Poisoned Throwing Dagger · Close · 2d8+1 phy
- Experience
- Intrusion +2
Motives & TacticsAnticipate, get paid, kill, taint food and water
Features
PassiveGrindletooth Venom. Targets who mark HP from the Assassin’s attacks are Vulnerable until they clear a HP.
PassiveOut of Nowhere. The Assassin has advantage on attacks if they are Hidden.
ActionFumigation. Drop a smoke bomb that fills the air within Close range with smoke, Dizzying all targets in this area. Dizzied targets have disadvantage on their next action roll, then clear the condition.