Adversary · Horde (2/HP), Tier 2

Archer Squadron

A group of trained archers bearing massive bows.

Difficulty
13
Thresholds
8 / 16
HP
4Horde: 2 per HP
Stress
3
ATK
+0
Attack
Longbow · Far · 2d6+3 phy

Motives & TacticsStick together, survive, volley fire

Features

PassiveHorde (1d6+3). When the Squadron has marked half or more of their HP, their standard attack deals 1d6+3 physical damage instead.

ActionFocused Volley. Spend a Fear to target a point within Far range. Make an attack with advantage against all targets within Close range of that point. Targets the Squadron succeeds against take 1d10+4 physical damage.

ActionSuppressing Fire. Mark a Stress to target a point within Far range. Until the next roll with Fear, a creature who moves within Close range of that point must make an Agility Reaction Roll. On a failure, they take 2d6+3 physical damage. On a success, they take half damage.

Related

Tier 2HordeTier 2 Horde