Adversary · Minion, Tier 2
Apprentice Assassin
A young trainee eager to prove themselves.
- Difficulty
- 13
- Thresholds
- NoneMinion: any damage defeats it
- HP
- 1
- Stress
- 1
- ATK
- −1
- Attack
- Thrown Dagger · Very Close · 4 phy
- Experience
- Intrusion +2
Motives & TacticsAct reckless, kill, prove their worth, show off
Features
PassiveMinion (6). The Assassin is defeated when they take any damage. For every 6 damage a PC deals to the Assassin, defeat an additional Minion within range the attack would succeed against.
ActionGroup Attack. Spend a Fear to choose a target and spotlight all Apprentice Assassins within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 4 physical damage each. Combine this damage.