Adversary · Minion, Tier 2

Apprentice Assassin

A young trainee eager to prove themselves.

Difficulty
13
Thresholds
NoneMinion: any damage defeats it
HP
1
Stress
1
ATK
−1
Attack
Thrown Dagger · Very Close · 4 phy
Experience
Intrusion +2

Motives & TacticsAct reckless, kill, prove their worth, show off

Features

PassiveMinion (6). The Assassin is defeated when they take any damage. For every 6 damage a PC deals to the Assassin, defeat an additional Minion within range the attack would succeed against.

ActionGroup Attack. Spend a Fear to choose a target and spotlight all Apprentice Assassins within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 4 physical damage each. Combine this damage.

Related

Tier 2MinionTier 2 Minion