Armor

TIER 3SRD 2.0

Armor

Advanced Banded Armor

Thresholds15 / 34
Base Score6
Bulky: -1 to Evasion; when you take Severe damage, you must mark a Stress.

Thresholds 15 / 34

TIER 3SRD 2.0

Armor

Advanced Brigandine Armor

Thresholds11 / 26
Base Score5
Lined: Mark a Stress to negate Minor damage.

Thresholds 11 / 26

TIER 3

Armor

Advanced Chainmail Armor

Thresholds13 / 31
Base Score6
Heavy: -1 to Evasion

Thresholds 13 / 31

TIER 3

Armor

Advanced Full Plate Armor

Thresholds15 / 35
Base Score6
Very Heavy: -2 to Evasion; -1 to Agility

Thresholds 15 / 35

TIER 3

Armor

Advanced Gambeson Armor

Thresholds9 / 23
Base Score5
Flexible: +1 to Evasion

Thresholds 9 / 23

TIER 3

Armor

Advanced Leather Armor

Thresholds11 / 27
Base Score5

Thresholds 11 / 27

TIER 3SRD 2.0

Armor

Advanced Mage Robes

Thresholds8 / 22
Base Score4
Enchanted: Gain a bonus to your damage thresholds equal to your Spellcast trait.

Thresholds 8 / 22

TIER 3SRD 2.0

Armor

Advanced Scale Mail Armor

Thresholds13 / 30
Base Score5
Cumbersome: -1 to Finesse

Thresholds 13 / 30

TIER 3SRD 2.0

Armor

Astral Raiment

Thresholds11 / 27
Base Score5
Stellar: Mark a Stress to gain advantage on a Spellcast roll.

Thresholds 11 / 27

TIER 1SRD 2.0

Armor

Banded Armor

Thresholds8 / 16
Base Score4
Bulky: -1 to Evasion; when you take Severe damage, you must mark a Stress.

Thresholds 8 / 16

TIER 3

Armor

Bellamoi Fine Armor

Thresholds11 / 27
Base Score5
Gilded: +1 to Presence

Thresholds 11 / 27

TIER 3

Armor

Bladefare Armor

Thresholds16 / 39
Base Score6
Physical: You can’t mark an Armor Slot to reduce magic damage.

Thresholds 16 / 39

TIER 3SRD 2.0

Armor

Bloodstone Plate Armor

Thresholds13 / 35
Base Score6
Bloodthirsty: When you critically succeed on a weapon attack within Melee range, clear a Hit Point.

Thresholds 13 / 35

TIER 1SRD 2.0

Armor

Brigandine Armor

Thresholds6 / 12
Base Score3
Lined: Mark a Stress to negate Minor damage.

Thresholds 6 / 12

TIER 1

Armor

Chainmail Armor

Thresholds7 / 15
Base Score4
Heavy: -1 to Evasion

Thresholds 7 / 15

TIER 4

Armor

Channeling Armor

Thresholds13 / 36
Base Score5
Channeling: +1 to Spellcast Rolls

Thresholds 13 / 36

TIER 4SRD 2.0

Armor

Circle-Forged Dreadplate

Thresholds14 / 38
Base Score6
Accursed: When you mark any number of Hit Points from an attack, roll a d4. On a result of 4, the attacker must mark an equal number of Stress.

Thresholds 14 / 38

TIER 3SRD 2.0

Armor

Cloverweave Cloak

Thresholds11 / 27
Base Score5
Fortune-Favored: Once per scene, you can change a failure with Hope into a success with Fear.

Thresholds 11 / 27

TIER 4SRD 2.0

Armor

Darkweave Shroud

Thresholds13 / 36
Base Score5
Ghostwalker: Once per rest, mark a Stress to move up to Close range through solid objects.

Thresholds 13 / 36

TIER 3SRD 2.0

Armor

Deep-Forged Coral Armor

Thresholds13 / 35
Base Score6
Aquatic: You can breathe underwater and gain advantage on Agility Rolls while submerged.

Thresholds 13 / 35

TIER 3

Armor

Dragonscale Armor

Thresholds11 / 27
Base Score5
Impenetrable: Once per short rest, when you would mark your last Hit Point, you can instead mark a Stress.

Thresholds 11 / 27

TIER 4

Armor

Dunamis Silkchain

Thresholds13 / 36
Base Score7
Timeslowing: Mark an Armor Slot to roll a d4 and add its result as a bonus to your Evasion against an incoming attack.

Thresholds 13 / 36

TIER 2

Armor

Elundrian Chain Armor

Thresholds9 / 21
Base Score4
Warded: You reduce incoming magic damage by your Armor Score before applying it to your damage thresholds.

Thresholds 9 / 21

TIER 4

Armor

Emberwoven Armor

Thresholds13 / 36
Base Score6
Burning: When an adversary attacks you within Melee range, they mark a Stress.

Thresholds 13 / 36

TIER 2SRD 2.0

Armor

Enchanter’s Robes

Thresholds9 / 20
Base Score4
Mnemonic: Once per scene, you can recall a domain card from your vault without paying its Recall Cost.

Thresholds 9 / 20

TIER 4

Armor

Full Fortified Armor

Thresholds15 / 40
Base Score4
Fortified: When you mark an Armor Slot, you reduce the severity of an attack by two thresholds instead of one.

Thresholds 15 / 40

TIER 1

Armor

Full Plate Armor

Thresholds8 / 17
Base Score4
Very Heavy: -2 to Evasion; -1 to Agility

Thresholds 8 / 17

TIER 1

Armor

Gambeson Armor

Thresholds5 / 11
Base Score3
Flexible: +1 to Evasion

Thresholds 5 / 11

TIER 2SRD 2.0

Armor

Gilded Sunplate

Thresholds12 / 26
Base Score5
Resplendent: Once per scene when you spend Hope, you can clear an Armor Slot.

Thresholds 12 / 26

TIER 4SRD 2.0

Armor

Godbound Laminar

Thresholds13 / 36
Base Score6
Divine: When you mark an Armor Slot, gain a Hope.

Thresholds 13 / 36

TIER 3SRD 2.0

Armor

Granminster’s Finery

Thresholds11 / 27
Base Score2
Magnificent: Gain a bonus to your Armor Score equal to your Presence.

Thresholds 11 / 27

TIER 4SRD 2.0

Armor

Hallowed Heroplate

Thresholds13 / 35
Base Score7
Blessed: Once per long rest, you can spend any number of Hope before you make the Risk It All death move. You gain a bonus to the result of your Hope Die equal to the number of Hope spent.

Thresholds 13 / 35

TIER 2

Armor

Harrowbone Armor

Thresholds9 / 21
Base Score4
Resilient: Before you mark your last Armor Slot, roll a d6. On a result of 6, reduce the severity by one threshold without marking an Armor Slot.

Thresholds 9 / 21

TIER 2SRD 2.0

Armor

Hawkguard’s Mantle

Thresholds9 / 20
Base Score4
Gliding: You can glide up to Far range and are immune to damage from falling.

Thresholds 9 / 20

TIER 2SRD 2.0

Armor

Improved Banded Armor

Thresholds13 / 27
Base Score5
Bulky: -1 to Evasion; when you take Severe damage, you must mark a Stress.

Thresholds 13 / 27

TIER 2SRD 2.0

Armor

Improved Brigandine Armor

Thresholds9 / 19
Base Score4
Lined: Mark a Stress to negate Minor damage.

Thresholds 9 / 19

TIER 2

Armor

Improved Chainmail Armor

Thresholds11 / 24
Base Score5
Heavy: -1 to Evasion

Thresholds 11 / 24

TIER 2

Armor

Improved Full Plate Armor

Thresholds13 / 28
Base Score5
Very Heavy: -2 to Evasion; -1 to Agility

Thresholds 13 / 28

TIER 2

Armor

Improved Gambeson Armor

Thresholds7 / 16
Base Score4
Flexible: +1 to Evasion

Thresholds 7 / 16

TIER 2

Armor

Improved Leather Armor

Thresholds9 / 20
Base Score4

Thresholds 9 / 20

TIER 2SRD 2.0

Armor

Improved Mage Robes

Thresholds6 / 15
Base Score3
Enchanted: Gain a bonus to your damage thresholds equal to your Spellcast trait.

Thresholds 6 / 15

TIER 2SRD 2.0

Armor

Improved Scale Mail Armor

Thresholds11 / 23
Base Score4
Cumbersome: -1 to Finesse

Thresholds 11 / 23

TIER 2

Armor

Irontree Breastplate Armor

Thresholds9 / 20
Base Score4
Reinforced: When you mark your last Armor Slot, increase your damage thresholds by +2 until you clear at least 1 Armor Slot.

Thresholds 9 / 20

TIER 1

Armor

Leather Armor

Thresholds6 / 13
Base Score3

Thresholds 6 / 13

TIER 4SRD 2.0

Armor

Legendary Banded Armor

Thresholds17 / 43
Base Score7
Bulky: -1 to Evasion; when you take Severe damage, you must mark a Stress.

Thresholds 17 / 43

TIER 4SRD 2.0

Armor

Legendary Brigandine Armor

Thresholds13 / 35
Base Score6
Lined: Mark a Stress to negate Minor damage.

Thresholds 13 / 35

TIER 4

Armor

Legendary Chainmail Armor

Thresholds15 / 40
Base Score7
Heavy: -1 to Evasion

Thresholds 15 / 40

TIER 4

Armor

Legendary Full Plate Armor

Thresholds17 / 44
Base Score7
Very Heavy: -2 to Evasion; -1 to Agility

Thresholds 17 / 44

TIER 4

Armor

Legendary Gambeson Armor

Thresholds11 / 32
Base Score6
Flexible: +1 to Evasion

Thresholds 11 / 32

TIER 4

Armor

Legendary Leather Armor

Thresholds13 / 36
Base Score6

Thresholds 13 / 36

TIER 4SRD 2.0

Armor

Legendary Mage Robes

Thresholds10 / 31
Base Score5
Enchanted: Gain a bonus to your damage thresholds equal to your Spellcast trait.

Thresholds 10 / 31

TIER 4SRD 2.0

Armor

Legendary Scale Mail Armor

Thresholds15 / 39
Base Score6
Cumbersome: -1 to Finesse

Thresholds 15 / 39

TIER 1SRD 2.0

Armor

Mage Robes

Thresholds4 / 10
Base Score2
Enchanted: Gain a bonus to your damage thresholds equal to your Spellcast trait.

Thresholds 4 / 10

TIER 3

Armor

Monett’s Cloak

Thresholds16 / 39
Base Score6
Magic: You can’t mark an Armor Slot to reduce physical damage.

Thresholds 16 / 39

TIER 4SRD 2.0

Armor

Resonant Harness

Thresholds15 / 40
Base Score7
Vitreous: When you would take Severe or greater damage, you can mark 2 Armor Slots to negate that damage. If you do, you gain a -5 penalty to your damage thresholds until you choose to repair your armor as a downtime move.

Thresholds 15 / 40

TIER 2

Armor

Rosewild Armor

Thresholds11 / 23
Base Score5
Hopeful: When you would spend a Hope, you can mark an Armor Slot instead.

Thresholds 11 / 23

TIER 4SRD 2.0

Armor

Rune-Forged Exosuit

Thresholds12 / 39
Base Score7
Attuned: The maximum number of domain cards in your loadout is reduced by one, but you gain a bonus to your damage thresholds equal to your tier.

Thresholds 12 / 39

TIER 3

Armor

Runes of Fortification

Thresholds17 / 43
Base Score6
Painful: Each time you mark an Armor Slot, you must mark a Stress.

Thresholds 17 / 43

TIER 2

Armor

Runetan Floating Armor

Thresholds9 / 20
Base Score4
Shifting: When you are targeted for an attack, you can mark an Armor Slot to give the attack roll against you disadvantage.

Thresholds 9 / 20

TIER 4

Armor

Savior Chainmail

Thresholds18 / 48
Base Score8
Difficult: -1 to all character traits and Evasion

Thresholds 18 / 48

TIER 1SRD 2.0

Armor

Scale Mail Armor

Thresholds7 / 14
Base Score3
Cumbersome: -1 to Finesse

Thresholds 7 / 14

TIER 3SRD 2.0

Armor

Skywarden’s Lamellar

Thresholds11 / 27
Base Score5
Vigilant: +2 to Evasion

Thresholds 11 / 27

TIER 2SRD 2.0

Armor

Spidersilk Tunic

Thresholds9 / 20
Base Score4
Wall-Crawling: +1 Evasion; you can walk on walls as easily as on the ground.

Thresholds 9 / 20

TIER 3

Armor

Spiked Plate Armor

Thresholds10 / 25
Base Score5
Sharp: On a successful attack against a target within Melee range, add a d4 to the damage roll.

Thresholds 10 / 25

TIER 2SRD 2.0

Armor

Stormthread Habit

Thresholds9 / 20
Base Score4
Absorbing: Once per scene when you take magic damage, you can clear an Armor Slot.

Thresholds 9 / 20

TIER 2SRD 2.0

Armor

Trollhide Cuirass

Thresholds11 / 23
Base Score5
Self-Healing: When you take a rest, clear an Armor Slot.

Thresholds 11 / 23

TIER 2

Armor

Tyris Soft Armor

Thresholds8 / 18
Base Score5
Quiet: You gain a +2 bonus to rolls you make to move silently.

Thresholds 8 / 18

TIER 4

Armor

Veritas Opal Armor

Thresholds13 / 36
Base Score6
Truthseeking: This armor glows when another creature within Close range tells a lie.

Thresholds 13 / 36

TIER 2SRD 2.0

Armor

Wyrdwood Splint Armor

Thresholds10 / 21
Base Score5
Quick-Striding: You can’t be Restrained and can move up to Far range as part of an action roll.

Thresholds 10 / 21

Name
Tier
Base
Major
Severe
Feature