Adversaries

A bestiary of creatures and foes to challenge your party in combat and roleplay

ACID BURROWER

Tier 1 Solo

A horse-sized insect with digging claws and acidic blood.

ADULT FLICKERFLY

Tier 3 Solo

A winged insect the size of a large house with iridescent scales and wings that move too fast to track.

APPRENTICE ASSASSIN

Tier 2 Minion

A young trainee eager to prove themselves.

ARCH-NECROMANCER

Tier 4 Leader

A decaying mage adorned in dark, tattered robes.

ARCHER GUARD

Tier 1 Ranged

A tall guard bearing a longbow and quiver with arrows fletched in the settlement’s colors.

ARCHER SQUADRON

Tier 2 Horde

A group of trained archers bearing massive bows.

ASSASSIN POISONER

Tier 2 Skulk

A cunning scoundrel skilled in both poisons and ambushing.

BATTLE BOX

Tier 2 Solo

A cube-shaped construct with a different rune on each of their six sides.

BEAR

Tier 1 Bruiser

A large bear with thick fur and powerful claws.

BLADED GUARD

Tier 1 Standard

An armored guard bearing a sword and shield painted in the settlement’s colors.

BRAWNY ZOMBIE

Tier 1 Bruiser

A large corpse, decay-bloated and angry.

CAVE OGRE

Tier 1 Solo

A massive humanoid who sees all sapient life as food.

CHAOS SKULL

Tier 2 Ranged

A floating humanoid skull animated by scintillating magic.

CONSCRIPT

Tier 2 Minion

A poorly trained civilian pressed into war.

CONSTRUCT

Tier 1 Solo

A roughly humanoid being of stone and steel, assembled and animated by magic.

COURTESAN

Tier 2 Social

An accomplished manipulator and master of the social arts.

COURTIER

Tier 1 Social

An ambitious and ostentatiously dressed socialite.

CULT ADEPT

Tier 2 Support

An experienced mage wielding shadow and fear.

CULT FANG

Tier 2 Skulk

A professional killer-turned-cultist.

CULT INITIATE

Tier 2 Minion

A low-ranking cultist in simple robes, eager to gain power.

DEEPROOT DEFENDER

Tier 1 Bruiser

A burly vegetable-person with grasping vines.

DEMON OF AVARICE

Tier 3 Support

A regal cloaked monstrosity with circular horns adorned with treasure.

DEMON OF DESPAIR

Tier 3 Skulk

A cloaked one-creature with long limbs, seeping shadows.

DEMON OF HUBRIS

Tier 3 Leader

A perfectly beautiful and infinitely cruel demon with a gleaming spear and elegant robes.

DEMON OF JEALOUSY

Tier 3 Ranged

A fickle creature of spindly limbs and insatiable desires.

DEMON OF WRATH

Tier 3 Bruiser

A hulking demon with boulder-sized fists, driven by endless rage.

DEMONIC HOUND PACK

Tier 2 Horde

Unnatural hounds lit from within by hellfire.

DIRE BAT

Tier 3 Skulk

A winged pet endlessly loyal to their vampire owner.

DIRE WOLF

Tier 1 Skulk

A large wolf with menacing teeth, seldom encountered alone.

DRYAD

Tier 3 Leader

A nature spirit in the form of a humanoid tree.

ELECTRIC EELS

Tier 2 Horde

A swarm of eels that encircle and electrocute.

ELEMENTAL SPARK

Tier 3 Minion

A blazing mote of elemental fire.

ELITE SOLDIER

Tier 2 Standard

An armored squire or experienced commoner looking to advance.

FAILED EXPERIMENT

Tier 2 Standard

A magical necromantic experiment gone wrong, leaving them warped and ungainly.

FALLEN SHOCK TROOP

Tier 4 Minion

A cursed soul bound to the Fallen’s will.

FALLEN SORCERER

Tier 4 Support

Warped mage bound by the bargains they made in life.

FALLEN WARLORD: REALM-BREAKER

Tier 4 Solo

A fallen God, wreathed in rage and resentment, bearing millennia of experience in breaking heroes’ spirits.

FALLEN WARLORD: UNDEFEATED CHAMPION

Tier 4 Solo

That which only the most feared have a chance to fear.

GIANT BEASTMASTER

Tier 2 Leader

A leather-clad warrior bearing a whip and massive bow.

GIANT BRAWLER

Tier 2 Bruiser

An especially muscular giant wielding a warhammer larger than a human.

GIANT EAGLE

Tier 2 Skulk

A giant bird of prey with blood-stained talons.

GIANT MOSQUITOES

Tier 1 Horde

Dozens of fist-sized mosquitoes, flying together for protection.

GIANT RAT

Tier 1 Minion

A cat-sized rodent skilled at scavenging and survival.

GIANT RECRUIT

Tier 2 Minion

A giant fighter undergoing borrowed armor.

GIANT SCORPION

Tier 1 Bruiser

A human-sized insect with tearing claws and a stinging tail.

GLASS SNAKE

Tier 1 Standard

A clear serpent with a massive head that leaves behind a glass shard trail wherever they go.

GORGON

Tier 2 Solo

A snake-headed, scaled humanoid with a gilded bow, enraged that their peace has been disturbed.

GREATER EARTH ELEMENTAL

Tier 3 Bruiser

A living landslide of boulders and dust, as large as a house.

GREATER WATER ELEMENTAL

Tier 3 Support

A huge living wave that crashes down upon enemies.

GREEN OOZE

Tier 1 Skulk

A moving mound of translucent green slime.

HALLOWED ARCHER

Tier 4 Ranged

Spirit soldiers with sanctified bows.

HALLOWED SOLDIER

Tier 4 Minion

Souls of the faithful, lifted up with divine weaponry.

HARRIER

Tier 1 Standard

A nimble fighter armed with javelins.

HEAD GUARD

Tier 1 Leader

A seasoned guard with a mace, a whistle, and a bellowing voice.

HEAD VAMPIRE

Tier 3 Leader

A captivating undead dressed in aristocratic finery.

HIGH SERAPH

Tier 4 Leader

A divine champion, head of a hallowed host of warriors who enforce their god’s will.

HUGE GREEN OOZE

Tier 3 Skulk

A translucent green mound of acid taller than most humans.

HYDRA

Tier 3 Solo

A quadrupedal scaled beast with multiple long-necked heads, each filled with menacing fangs.

JAGGED KNIFE BANDIT

Tier 1 Standard

A cunning criminal in a cloak bearing one of the gang’s iconic knives.

JAGGED KNIFE HEXER

Tier 1 Support

A staff-wielding bandit in a cloak adorned with magical paraphernalia, using curses to vex their foes.

JAGGED KNIFE KNEEBREAKER

Tier 1 Bruiser

An imposing brawler carrying a large club.

JAGGED KNIFE LACKEY

Tier 1 Minion

A thief with simple clothes and small daggers, eager to prove themselves.

JAGGED KNIFE LIEUTENANT

Tier 1 Leader

A seasoned bandit in quality leathers with a strong voice and cunning eyes.

JAGGED KNIFE SHADOW

Tier 1 Skulk

A nimble scoundrel bearing a wicked knife and utilizing shadow magic to isolate targets.

JAGGED KNIFE SNIPER

Tier 1 Ranged

A lanky bandit striking from cover with a shortbow.

JUVENILE FLICKERFLY

Tier 2 Solo

A horse-sized insect with iridescent scales and crystalline wings moving faster than the eye can see.

KNIGHT OF THE REALM

Tier 2 Leader

A decorated soldier with heavy armor and a powerful steed.

KRAKEN

Tier 4 Solo

A legendary beast of the sea, bigger than the largest galleon, with sucker-laden tentacles and a terrifying maw.

MASKED THIEF

Tier 2 Skulk

A cunning thief with acrobatic skill and a flair for the dramatic.

MASTER ASSASSIN

Tier 2 Leader

A seasoned killer with a threatening voice and a deadly blade.

MERCHANT

Tier 1 Social

A finely dressed trader with a keen eye for financial gain.

MERCHANT BARON

Tier 2 Social

An accomplished merchant with a large operation under their command.

MINOR CHAOS ELEMENTAL

Tier 1 Solo

A coruscating mass of uncontrollable magic.

MINOR DEMON

Tier 1 Solo

A crimson-hued creature from the Circles Below, consumed by rage against all mortals.

MINOR FIRE ELEMENTAL

Tier 1 Solo

A living flame the size of a large bonfire.

MINOR TREANT

Tier 1 Minion

An ambulatory sapling rising up to defend their forest.

MINOTAUR WRECKER

Tier 2 Bruiser

A massive bull-headed hybrid with a quick temper.

MONARCH

Tier 3 Social

The sovereign ruler of a nation, unearthed in the privilege of tradition and wielding unmatched power in their domain.

MORTAL HUNTER

Tier 2 Leader

An undead figure wearing a heavy leather coat, with searching eyes and a cruelly cut demeanor.

OAK TREANT

Tier 3 Bruiser

A sturdy animated old-growth tree.

ORACLE OF DOOM

Tier 4 Solo

A towering immortal and incarnation of fate, cursed to only see bad outcomes.

OUTER REALMS ABOMINATION

Tier 4 Bruiser

A chaotic mockery of life, constantly in flux.

OUTER REALMS CORRUPTER

Tier 4 Support

A shifting, formless mass seemingly made of chromatic light.

OUTER REALMS THRALL

Tier 4 Minion

A vaguely humanoid form stripped of memory and identity.

PATCHWORK ZOMBIE HULK

Tier 1 Solo

A towering gestalt of corpses moving as one, with torso-sized limbs and fists as large as a grown halfling.

PERFECTED ZOMBIE

Tier 4 Bruiser

A towering, muscular zombie with magically infused strength and skill.

PETTY NOBLE

Tier 1 Social

A richly dressed and adorned aristocrat brimming with hubris.

PIRATE CAPTAIN

Tier 1 Leader

A charismatic sea dog with an impressive hat, eager to raid and plunder.

PIRATE RAIDERS

Tier 1 Horde

Seafaring scoundrels moving in a ravaging pack.

PIRATE TOUGH

Tier 1 Bruiser

A thickly muscled and tattooed pirate with melon-sized fists.

RED OOZE

Tier 1 Skulk

A moving mound of translucent flaming red slime.

ROTTED ZOMBIE

Tier 1 Minion

A decaying corpse ambling toward their prey.

ROYAL ADVISOR

Tier 2 Social

A high-ranking courtier with the ear of the local nobility.

SECRET-KEEPER

Tier 2 Leader

A clandestine leader with a direct channel to the Fallen Gods.

SELLSWORD

Tier 1 Minion

An armed mercenary testing their luck.

SHAMBLING ZOMBIE

Tier 1 Standard

An animated corpse that moves shakily, driven only by hunger.

SHARK

Tier 2 Bruiser

A large aquatic predator, always on the move.

SIREN

Tier 2 Skulk

A half fish person with shimmering scales and an irresistible voice.

SKELETON ARCHER

Tier 1 Ranged

A fragile skeleton with a shortbow and arrows.

SKELETON DREDGE

Tier 1 Minion

A clattering pile of bones.

SKELETON KNIGHT

Tier 1 Bruiser

A large armored skeleton with a huge blade.

SKELETON WARRIOR

Tier 1 Standard

A dirt-covered skeleton armed with a rusted blade.

SPECTRAL ARCHER

Tier 2 Ranged

A ghostly fighter with an ethereal bow, unable to move on while their charge is vulnerable.

SPECTRAL CAPTAIN

Tier 2 Leader

A ghostly commander leading their troops beyond death.

SPECTRAL GUARDIAN

Tier 2 Standard

A ghostly fighter with spears and swords, anchored by duty.

SPELLBLADE

Tier 1 Leader

A mercenary combining swordplay and magic to deadly effect.

SPY

Tier 2 Social

A skilled espionage agent with a knack for being in the right place to overhear secrets.

STAG KNIGHT

Tier 3 Standard

A knight with huge, majestic antlers wearing armor made of dangerous thorns.

STONEWRAITH

Tier 2 Skulk

A prowling hunter, like a slinking mountain lion, with a slate-gray stone body.

SWARM OF RATS

Tier 1 Horde

A skittering mass of ordinary rodents moving as one like a ravenous wave.

SYLVAN SOLDIER

Tier 1 Standard

A faerie warrior adorned in armor made of leaves and bark.

TANGLE BRAMBLE

Tier 1 Minion

An animate, blood-drinking tumbleweed.

TANGLE BRAMBLE SWARM

Tier 1 Horde

A cluster of animated, blood-drinking tumbleweeds, each the size of a large gourd.

TINY GREEN OOZE

Tier 1 Skulk

A small moving mound of translucent green slime.

TINY RED OOZE

Tier 1 Skulk

A small moving mound of translucent flaming red slime.

TREANT SAPLING

Tier 3 Minion

A small, sentient tree sapling.

VAMPIRE

Tier 3 Standard

An intelligent undead with blood-stained lips and a predator’s smile.

VAULT GUARDIAN GAOLER

Tier 3 Support

A boxy, dust-covered construct with thick metallic swinging doors on their torso.

VAULT GUARDIAN SENTINEL

Tier 3 Bruiser

A dust-covered golden construct with boxy limbs and a huge mace for a hand.

VAULT GUARDIAN TURRET

Tier 3 Ranged

A massive hulking turret with reinforced armor and twelve piston-driven mechanical legs.

VOLCANIC DRAGON: ASHEN TYRANT

Tier 4 Solo

A legendary, lava-hardened dragon. No enemy has ever had the insolence to wound the dragon so.

VOLCANIC DRAGON: MOLTEN SCOURGE

Tier 4 Solo

Engaged by their wounds, the dragon bursts into molten lava.

VOLCANIC DRAGON: OBSIDIAN PREDATOR

Tier 4 Solo

A massive winged creature with obsidian scales and impossibly sharp claws.

WAR WIZARD

Tier 2 Ranged

A battle-hardened mage trained in destructive magic.

WEAPONMASTER

Tier 1 Bruiser

A master-at-arms wielding a sword twice their size.

YOUNG DRYAD

Tier 1 Leader

An imperious tree-person leading their forest’s defenses.

YOUNG ICE DRAGON

Tier 3 Solo

A glacier-blue dragon with four powerful limbs and frost-tinged wings.

ZOMBIE LEGION

Tier 4 Horde

A large pack of undead, still powerful despite their rotting flesh.

ZOMBIE PACK

Tier 1 Horde

A group of shambling corpses instinctively moving together.

Name
Tier
Damage
Description
ACID BURROWER 1 Solo A horse-sized insect with digging claws and acidic blood. ADULT FLICKERFLY 3 Solo A winged insect the size of a large house with iridescent scales and wings that move too fast to track. APPRENTICE ASSASSIN 2 Minion A young trainee eager to prove themselves. ARCH-NECROMANCER 4 Leader A decaying mage adorned in dark, tattered robes. ARCHER GUARD 1 Ranged A tall guard bearing a longbow and quiver with arrows fletched in the settlement’s colors. ARCHER SQUADRON 2 Horde A group of trained archers bearing massive bows. ASSASSIN POISONER 2 Skulk A cunning scoundrel skilled in both poisons and ambushing. BATTLE BOX 2 Solo A cube-shaped construct with a different rune on each of their six sides. BEAR 1 Bruiser A large bear with thick fur and powerful claws. BLADED GUARD 1 Standard An armored guard bearing a sword and shield painted in the settlement’s colors. BRAWNY ZOMBIE 1 Bruiser A large corpse, decay-bloated and angry. CAVE OGRE 1 Solo A massive humanoid who sees all sapient life as food. CHAOS SKULL 2 Ranged A floating humanoid skull animated by scintillating magic. CONSCRIPT 2 Minion A poorly trained civilian pressed into war. CONSTRUCT 1 Solo A roughly humanoid being of stone and steel, assembled and animated by magic. COURTESAN 2 Social An accomplished manipulator and master of the social arts. COURTIER 1 Social An ambitious and ostentatiously dressed socialite. CULT ADEPT 2 Support An experienced mage wielding shadow and fear. CULT FANG 2 Skulk A professional killer-turned-cultist. CULT INITIATE 2 Minion A low-ranking cultist in simple robes, eager to gain power. DEEPROOT DEFENDER 1 Bruiser A burly vegetable-person with grasping vines. DEMON OF AVARICE 3 Support A regal cloaked monstrosity with circular horns adorned with treasure. DEMON OF DESPAIR 3 Skulk A cloaked one-creature with long limbs, seeping shadows. DEMON OF HUBRIS 3 Leader A perfectly beautiful and infinitely cruel demon with a gleaming spear and elegant robes. DEMON OF JEALOUSY 3 Ranged A fickle creature of spindly limbs and insatiable desires. DEMON OF WRATH 3 Bruiser A hulking demon with boulder-sized fists, driven by endless rage. DEMONIC HOUND PACK 2 Horde Unnatural hounds lit from within by hellfire. DIRE BAT 3 Skulk A winged pet endlessly loyal to their vampire owner. DIRE WOLF 1 Skulk A large wolf with menacing teeth, seldom encountered alone. DRYAD 3 Leader A nature spirit in the form of a humanoid tree. ELECTRIC EELS 2 Horde A swarm of eels that encircle and electrocute. ELEMENTAL SPARK 3 Minion A blazing mote of elemental fire. ELITE SOLDIER 2 Standard An armored squire or experienced commoner looking to advance. FAILED EXPERIMENT 2 Standard A magical necromantic experiment gone wrong, leaving them warped and ungainly. FALLEN SHOCK TROOP 4 Minion A cursed soul bound to the Fallen’s will. FALLEN SORCERER 4 Support Warped mage bound by the bargains they made in life. FALLEN WARLORD: REALM-BREAKER 4 Solo A fallen God, wreathed in rage and resentment, bearing millennia of experience in breaking heroes’ spirits. FALLEN WARLORD: UNDEFEATED CHAMPION 4 Solo That which only the most feared have a chance to fear. GIANT BEASTMASTER 2 Leader A leather-clad warrior bearing a whip and massive bow. GIANT BRAWLER 2 Bruiser An especially muscular giant wielding a warhammer larger than a human. GIANT EAGLE 2 Skulk A giant bird of prey with blood-stained talons. GIANT MOSQUITOES 1 Horde Dozens of fist-sized mosquitoes, flying together for protection. GIANT RAT 1 Minion A cat-sized rodent skilled at scavenging and survival. GIANT RECRUIT 2 Minion A giant fighter undergoing borrowed armor. GIANT SCORPION 1 Bruiser A human-sized insect with tearing claws and a stinging tail. GLASS SNAKE 1 Standard A clear serpent with a massive head that leaves behind a glass shard trail wherever they go. GORGON 2 Solo A snake-headed, scaled humanoid with a gilded bow, enraged that their peace has been disturbed. GREATER EARTH ELEMENTAL 3 Bruiser A living landslide of boulders and dust, as large as a house. GREATER WATER ELEMENTAL 3 Support A huge living wave that crashes down upon enemies. GREEN OOZE 1 Skulk A moving mound of translucent green slime. HALLOWED ARCHER 4 Ranged Spirit soldiers with sanctified bows. HALLOWED SOLDIER 4 Minion Souls of the faithful, lifted up with divine weaponry. HARRIER 1 Standard A nimble fighter armed with javelins. HEAD GUARD 1 Leader A seasoned guard with a mace, a whistle, and a bellowing voice. HEAD VAMPIRE 3 Leader A captivating undead dressed in aristocratic finery. HIGH SERAPH 4 Leader A divine champion, head of a hallowed host of warriors who enforce their god’s will. HUGE GREEN OOZE 3 Skulk A translucent green mound of acid taller than most humans. HYDRA 3 Solo A quadrupedal scaled beast with multiple long-necked heads, each filled with menacing fangs. JAGGED KNIFE BANDIT 1 Standard A cunning criminal in a cloak bearing one of the gang’s iconic knives. JAGGED KNIFE HEXER 1 Support A staff-wielding bandit in a cloak adorned with magical paraphernalia, using curses to vex their foes. JAGGED KNIFE KNEEBREAKER 1 Bruiser An imposing brawler carrying a large club. JAGGED KNIFE LACKEY 1 Minion A thief with simple clothes and small daggers, eager to prove themselves. JAGGED KNIFE LIEUTENANT 1 Leader A seasoned bandit in quality leathers with a strong voice and cunning eyes. JAGGED KNIFE SHADOW 1 Skulk A nimble scoundrel bearing a wicked knife and utilizing shadow magic to isolate targets. JAGGED KNIFE SNIPER 1 Ranged A lanky bandit striking from cover with a shortbow. JUVENILE FLICKERFLY 2 Solo A horse-sized insect with iridescent scales and crystalline wings moving faster than the eye can see. KNIGHT OF THE REALM 2 Leader A decorated soldier with heavy armor and a powerful steed. KRAKEN 4 Solo A legendary beast of the sea, bigger than the largest galleon, with sucker-laden tentacles and a terrifying maw. MASKED THIEF 2 Skulk A cunning thief with acrobatic skill and a flair for the dramatic. MASTER ASSASSIN 2 Leader A seasoned killer with a threatening voice and a deadly blade. MERCHANT 1 Social A finely dressed trader with a keen eye for financial gain. MERCHANT BARON 2 Social An accomplished merchant with a large operation under their command. MINOR CHAOS ELEMENTAL 1 Solo A coruscating mass of uncontrollable magic. MINOR DEMON 1 Solo A crimson-hued creature from the Circles Below, consumed by rage against all mortals. MINOR FIRE ELEMENTAL 1 Solo A living flame the size of a large bonfire. MINOR TREANT 1 Minion An ambulatory sapling rising up to defend their forest. MINOTAUR WRECKER 2 Bruiser A massive bull-headed hybrid with a quick temper. MONARCH 3 Social The sovereign ruler of a nation, unearthed in the privilege of tradition and wielding unmatched power in their domain. MORTAL HUNTER 2 Leader An undead figure wearing a heavy leather coat, with searching eyes and a cruelly cut demeanor. OAK TREANT 3 Bruiser A sturdy animated old-growth tree. ORACLE OF DOOM 4 Solo A towering immortal and incarnation of fate, cursed to only see bad outcomes. OUTER REALMS ABOMINATION 4 Bruiser A chaotic mockery of life, constantly in flux. OUTER REALMS CORRUPTER 4 Support A shifting, formless mass seemingly made of chromatic light. OUTER REALMS THRALL 4 Minion A vaguely humanoid form stripped of memory and identity. PATCHWORK ZOMBIE HULK 1 Solo A towering gestalt of corpses moving as one, with torso-sized limbs and fists as large as a grown halfling. PERFECTED ZOMBIE 4 Bruiser A towering, muscular zombie with magically infused strength and skill. PETTY NOBLE 1 Social A richly dressed and adorned aristocrat brimming with hubris. PIRATE CAPTAIN 1 Leader A charismatic sea dog with an impressive hat, eager to raid and plunder. PIRATE RAIDERS 1 Horde Seafaring scoundrels moving in a ravaging pack. PIRATE TOUGH 1 Bruiser A thickly muscled and tattooed pirate with melon-sized fists. RED OOZE 1 Skulk A moving mound of translucent flaming red slime. ROTTED ZOMBIE 1 Minion A decaying corpse ambling toward their prey. ROYAL ADVISOR 2 Social A high-ranking courtier with the ear of the local nobility. SECRET-KEEPER 2 Leader A clandestine leader with a direct channel to the Fallen Gods. SELLSWORD 1 Minion An armed mercenary testing their luck. SHAMBLING ZOMBIE 1 Standard An animated corpse that moves shakily, driven only by hunger. SHARK 2 Bruiser A large aquatic predator, always on the move. SIREN 2 Skulk A half fish person with shimmering scales and an irresistible voice. SKELETON ARCHER 1 Ranged A fragile skeleton with a shortbow and arrows. SKELETON DREDGE 1 Minion A clattering pile of bones. SKELETON KNIGHT 1 Bruiser A large armored skeleton with a huge blade. SKELETON WARRIOR 1 Standard A dirt-covered skeleton armed with a rusted blade. SPECTRAL ARCHER 2 Ranged A ghostly fighter with an ethereal bow, unable to move on while their charge is vulnerable. SPECTRAL CAPTAIN 2 Leader A ghostly commander leading their troops beyond death. SPECTRAL GUARDIAN 2 Standard A ghostly fighter with spears and swords, anchored by duty. SPELLBLADE 1 Leader A mercenary combining swordplay and magic to deadly effect. SPY 2 Social A skilled espionage agent with a knack for being in the right place to overhear secrets. STAG KNIGHT 3 Standard A knight with huge, majestic antlers wearing armor made of dangerous thorns. STONEWRAITH 2 Skulk A prowling hunter, like a slinking mountain lion, with a slate-gray stone body. SWARM OF RATS 1 Horde A skittering mass of ordinary rodents moving as one like a ravenous wave. SYLVAN SOLDIER 1 Standard A faerie warrior adorned in armor made of leaves and bark. TANGLE BRAMBLE 1 Minion An animate, blood-drinking tumbleweed. TANGLE BRAMBLE SWARM 1 Horde A cluster of animated, blood-drinking tumbleweeds, each the size of a large gourd. TINY GREEN OOZE 1 Skulk A small moving mound of translucent green slime. TINY RED OOZE 1 Skulk A small moving mound of translucent flaming red slime. TREANT SAPLING 3 Minion A small, sentient tree sapling. VAMPIRE 3 Standard An intelligent undead with blood-stained lips and a predator’s smile. VAULT GUARDIAN GAOLER 3 Support A boxy, dust-covered construct with thick metallic swinging doors on their torso. VAULT GUARDIAN SENTINEL 3 Bruiser A dust-covered golden construct with boxy limbs and a huge mace for a hand. VAULT GUARDIAN TURRET 3 Ranged A massive hulking turret with reinforced armor and twelve piston-driven mechanical legs. VOLCANIC DRAGON: ASHEN TYRANT 4 Solo A legendary, lava-hardened dragon. No enemy has ever had the insolence to wound the dragon so. VOLCANIC DRAGON: MOLTEN SCOURGE 4 Solo Engaged by their wounds, the dragon bursts into molten lava. VOLCANIC DRAGON: OBSIDIAN PREDATOR 4 Solo A massive winged creature with obsidian scales and impossibly sharp claws. WAR WIZARD 2 Ranged A battle-hardened mage trained in destructive magic. WEAPONMASTER 1 Bruiser A master-at-arms wielding a sword twice their size. YOUNG DRYAD 1 Leader An imperious tree-person leading their forest’s defenses. YOUNG ICE DRAGON 3 Solo A glacier-blue dragon with four powerful limbs and frost-tinged wings. ZOMBIE LEGION 4 Horde A large pack of undead, still powerful despite their rotting flesh. ZOMBIE PACK 1 Horde A group of shambling corpses instinctively moving together.